Rodrigo Alejandre

Project Management and QA Focus

Project Management · QA · Game Design · Live Visuals

Untangle the dots to learn what projects I like to manage the most

Works

Take a peek at what I have been working on. Click any project to learn more.

PM, Environment Art, Textures, Bug Tracking and some VFX · 2026

Game Design, Level Design and Programming · 2024

Project Management · 2026

Manager/Designer · 2022

Gallery

Personal studies and production-ready assets.

Flipbook VFX VFX
3D House Render Architecture Render
3D House Render Architecture Render
Flipbook as Defense VFX
Fun Milk Design Renders
Animations for combat Combat animations
Animations for combat Combat animations
Hero Character Production ready
Texture Study Lookdev
Stylized Animal Modeling & texture
Armor Set Hard surface
Concept Sculpt Blockout pass

Experience

Where I've worked & studied

  1. 08/2026 — Present

    Quest Designer

    Akuma Studio · Mexico City

    I integrate the script into the game and make sure the quests work fully in-game, through trial and error and QA testing. The game has not been released yet.

    • Quest Design
    • QA
  2. 11/2025 — 04/2026

    PM | Environment Artist (Student Project)

    Vancouver Film School

  3. 04/2025 — 04/2026

    Game Design Diploma Course

    Vancouver Film School

  4. 06/2022 — 01/2024

    PM | Multimedia Designer

    TV Azteca · Mexico City

  5. 02/2021 — 06/2022

    QA / Game Designer

    Pixellity · Greater Mexico City

    QA for casino games. I implemented a time-based ticketing system to estimate how long it would take a player to spend their money and how many times they won within a given session length, tracking everything in an Excel sheet.

    • QA
    • Excel
  6. 03/2020 — 07/2020

    Senior User Interface Designer

    HelpyFinder · Mexico

    UI design, banners, promotional videos and more.

  7. 11/2019 — 05/2020

    Community Manager

    Soie Zen · Greater Mexico City

  8. 2016 — 2020

    Design · Cinematography and Film & Video Production

    Faculty of Art and Design – UNAM

  9. 01/2015 — 01/2016

    3D Animation and Modeling · Design and Applied Arts

    INAD

Skills

Toolkit

Project Management

  • Google Sheets
  • JIRA
  • Hack'n Plan
  • Trello
  • Scheduling & Planning

QA

  • Bug Tracking
  • QA Testing
  • JIRA

Game Design

  • Quest Design
  • Level Design
  • Game Design
  • Blueprints

Live Visuals & Multimedia

  • Resolume Arena
  • Ableton
  • After Effects

Engines & Graphics

  • Unreal Engine 5
  • Unity
  • ShaderGraph
  • Blender

Languages & Tools

  • C#
  • C++
  • Python
  • Git
  • VS Code

Let's build something.

Open to collaborating on new projects — reach out however's easiest.